#ifndef  _SCENE0911_H_
#define  _SCENE0911_H_


#include "cocos2d.h"

USING_NS_CC;

class Scene0911 : public Scene 
{
public:
	static Scene *createScene();
	CREATE_FUNC(Scene0911);
	virtual bool init();
private:
	Vector<SpriteFrame *> getSpriteFrames(const char *format, int count);
};
#endif 